![possible drawit words the hive possible drawit words the hive](https://i.imgur.com/YQ7ESTl.png)
I have students recite rhymes in pairs and make up gestures to go with the rhymes. I now try to make a short rhyming game or activity for every chapter of the English textbook to reinforce vocabulary. Each small group played ‘The Bowl that Rhymes’ using objects or picture cards. Later that week, I divided the class into small groups of four students. I accepted this, as long as the words they came up with rhymed with the English word. Sometimes they used words in Hindi, and sometimes they used completely made-up words. The students enjoyed this game very much and wanted to play it again. I continued until all the objects were selected. I said ‘moon’, and then I asked a student to take out of the bowl the object that rhymes with ‘moon’ (spoon). Then I explained to the students that I would say a word in English that would rhyme with one of the objects in the bowl. Some of the objects were in the textbook lesson. I put several small objects into a bowl: a piece of chalk, a spoon, a ball, a pen, a pin and a hat. The next textbook lesson was ‘What can you carry in your school bag?’ I told my class that they would play a game called ‘The Bowl that Rhymes’ based on this lesson. I thought about how I could build on their interest in playing a game with rhyming words. They are hearing the sounds of language and will match these sounds to written words later on.
![possible drawit words the hive possible drawit words the hive](https://www.creativehiveco.com/wp-content/uploads/2017/01/Marmalead-1-1-1.png)
Children who can hear and predict rhyming words are learning important pre-reading skills. Each word must also make sense and be familiar. The rule behind this game is that the ending sound of each word must rhyme. These elements combined make language learning memorable for children.
![possible drawit words the hive possible drawit words the hive](https://cdn.shopify.com/s/files/1/1034/5137/files/02_xpro2_7_frame_hero_20171004_18_72dpi_1_large.jpg)
Sanjay’s game is imaginative and creative, and also silly and fun.